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Test my applet game: Mr. Hopwit and the Mysterious Maze

 
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Christian Hvid
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PostPosted: Tue Apr 20, 2004 4:56 pm    Post subject: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote



Hello groups.

In hope of getting feedback as useful as last time - here is my new game:
Mr. Hopwit and the Mysterious Maze.

http://vredungmand.dk/games/hopwit/

It is an "arcade puzzle" remotely inspired by Pac Man and Lady Bug. It is
based upon my framework for small java games and features an early version
of my forthcoming synthesizer emulator (which should work if you are running
Java 1.3+) (it is in superduperbeta so don't expect too much).

I would like some feedback on my game design.

If you play the game a couple of times - then please tell:

- How far into the game did you get the first time you played it?
- How quickly (if you did) did you loose interest in the game? Did you get
stuck?

(These questions help me to get an idea of whether the game has good balance
and progression.)

Any ideas on improvement of the game?


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R. Alan Monroe
Guest





PostPosted: Tue Apr 20, 2004 11:08 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote



In article <4085567d$0$5966$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian Hvid" <chvid (AT) acm (DOT) org> wrote:

Quote:
I would like some feedback on my game design.
- How far into the game did you get the first time you played it?
Level 2


Quote:
- How quickly (if you did) did you loose interest in the game? Did you get
stuck?
Haven't yet worked out which color doors open which other doors, but I

wasn't concentrating too hard. The robots can trap you in a dead end.

Quote:
Any ideas on improvement of the game?
On my box (a Windows XP laptop, and I was playing in Mozilla Firefox

browser), some of the sounds came out as mad earsplitting white noise.

Framerates could be better.

Alan

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R. Alan Monroe
Guest





PostPosted: Tue Apr 20, 2004 11:10 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote



In article <4085567d$0$5966$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian Hvid" <chvid (AT) acm (DOT) org> wrote:
Quote:
Any ideas on improvement of the game?

Leaving the page, and even closing the tab in Mozilla Firefox, left
the background sound playing endlessly. I had to close Firefox
altogether.

Alan

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Will Billingsley
Guest





PostPosted: Wed Apr 21, 2004 3:29 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote


Fails with an exception because I do not have sound on this machine
(should catch the exception so it can be played on silent computers)

IllegalArgumentException: No line matching interface SourceDataLine
supporting format...

Hopwit.java line 1014.

Will.

Christian Hvid wrote:

Quote:
Hello groups.

In hope of getting feedback as useful as last time - here is my new game:
Mr. Hopwit and the Mysterious Maze.

http://vredungmand.dk/games/hopwit/

It is an "arcade puzzle" remotely inspired by Pac Man and Lady Bug. It is
based upon my framework for small java games and features an early version
of my forthcoming synthesizer emulator (which should work if you are
running Java 1.3+) (it is in superduperbeta so don't expect too much).

I would like some feedback on my game design.

If you play the game a couple of times - then please tell:

- How far into the game did you get the first time you played it?
- How quickly (if you did) did you loose interest in the game? Did you get
stuck?

(These questions help me to get an idea of whether the game has good
balance and progression.)

Any ideas on improvement of the game?


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Andre E. Eide
Guest





PostPosted: Wed Apr 21, 2004 7:32 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

På Tue, 20 Apr 2004 18:56:56 +0200, skrev Christian Hvid <chvid (AT) acm (DOT) org>:
Quote:
Hello groups.

In hope of getting feedback as useful as last time - here is my new game:
Mr. Hopwit and the Mysterious Maze.

http://vredungmand.dk/games/hopwit/

Great idéa! I loved the doors opening and closing.
The music didn't work.

Played in java1.3.1 Opera 7.23.

Looking forward to try the final version.

--
Andre E. Eide

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Christian Hvid
Guest





PostPosted: Wed Apr 21, 2004 9:19 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

Sorry about this - what is your platform (Java version and OS)?

"R. Alan Monroe" <amonroejj (AT) yahoo (DOT) com> wrote

Quote:
In article <4085567d$0$5966$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian
Hvid" <chvid (AT) acm (DOT) org> wrote:
Any ideas on improvement of the game?

Leaving the page, and even closing the tab in Mozilla Firefox, left
the background sound playing endlessly. I had to close Firefox
altogether.

Alan



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Christian Hvid
Guest





PostPosted: Fri Apr 23, 2004 4:20 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

Hi Alan.

I cannot copy your problem running Firefox 0.8 on a Win2K box.

Can I get you to play the game again - does the problem persist? I have
rewritten the sound engine completely.

"R. Alan Monroe" <amonroejj (AT) yahoo (DOT) com> wrote

Quote:
In article <4085567d$0$5966$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian
Hvid" <chvid (AT) acm (DOT) org> wrote:

I would like some feedback on my game design.
- How far into the game did you get the first time you played it?
Level 2

- How quickly (if you did) did you loose interest in the game? Did you
get
stuck?
Haven't yet worked out which color doors open which other doors, but I
wasn't concentrating too hard. The robots can trap you in a dead end.

Any ideas on improvement of the game?
On my box (a Windows XP laptop, and I was playing in Mozilla Firefox
browser), some of the sounds came out as mad earsplitting white noise.

Framerates could be better.

Alan



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R. Alan Monroe
Guest





PostPosted: Sun Apr 25, 2004 9:52 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

In article <4089428a$0$8659$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian Hvid" <chvid (AT) acm (DOT) org> wrote:
Quote:
Hi Alan.

I cannot copy your problem running Firefox 0.8 on a Win2K box.

Can I get you to play the game again - does the problem persist? I have
rewritten the sound engine completely.


It seems to work now, no more noise blasts. There is a quiet clicking
sound about every .75 to 1 seconds, though.

Java(TM) Plug-in: Version 1.4.1
Using JRE version 1.4.1 Java HotSpot(TM) Client VM

Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.6) Gecko/20040206
Firefox/0.8

Alan

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Christian Hvid
Guest





PostPosted: Mon Apr 26, 2004 10:02 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

Ok. That is good.

The clicking noise is probably due to a buffer size that is being set too
low. The problem shows up on MacOSX as well. It is something that I am
working on.

Thank you for your help.

"R. Alan Monroe" <amonroejj (AT) yahoo (DOT) com> wrote

Quote:
In article <4089428a$0$8659$d40e179e (AT) nntp03 (DOT) dk.telia.net>, "Christian
Hvid" <chvid (AT) acm (DOT) org> wrote:
Hi Alan.

I cannot copy your problem running Firefox 0.8 on a Win2K box.

Can I get you to play the game again - does the problem persist? I have
rewritten the sound engine completely.


It seems to work now, no more noise blasts. There is a quiet clicking
sound about every .75 to 1 seconds, though.

Java(TM) Plug-in: Version 1.4.1
Using JRE version 1.4.1 Java HotSpot(TM) Client VM

Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.6) Gecko/20040206
Firefox/0.8

Alan



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SA
Guest





PostPosted: Wed Apr 28, 2004 2:08 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

Quote:
- How far into the game did you get the first time you played it?

Level 2

Quote:
- How quickly (if you did) did you loose interest in the game? Did you get
stuck?


Level 2 is very difficult compared to 1

Quote:
Any ideas on improvement of the game?

The increase in difficulty needs to be quite slight between levels.

How about some sound effects?



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Christian Hvid
Guest





PostPosted: Thu Apr 29, 2004 12:26 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

"SA" <reply (AT) group (DOT) com> wrote

Quote:
- How far into the game did you get the first time you played it?

Level 2

- How quickly (if you did) did you loose interest in the game? Did you
get
stuck?

Level 2 is very difficult compared to 1

Yeah. I know. I think this game is a bit too hard too. Maybe I should throw
in an extra level between level 1 and 2.

Quote:
Any ideas on improvement of the game?

The increase in difficulty needs to be quite slight between levels.

How about some sound effects?


There is plenty of sound - just upgrade to Java 1.4:

http://www.java.com/en/download/

And make sure Sun's VM is enabled in internet explorer.

-- Christian



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SA
Guest





PostPosted: Thu Apr 29, 2004 1:06 pm    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

How many levels are there?

Have you thought of minimising the screen size so that people can download
the JAR to their mobile phones?


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Christian Hvid
Guest





PostPosted: Fri Apr 30, 2004 10:06 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

10 but the number is growing.

Yeah - I am going to do some J2ME soon.

"SA" <reply (AT) group (DOT) com> wrote

Quote:
How many levels are there?

Have you thought of minimising the screen size so that people can download
the JAR to their mobile phones?





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SA
Guest





PostPosted: Fri Apr 30, 2004 11:03 am    Post subject: Re: Test my applet game: Mr. Hopwit and the Mysterious Maze Reply with quote

Just got to level 4

I wouldn't bother with scrolling the screen ... confuses matters. The style
of game is usually within the standard boudary of a screen, rather than
rolling.

And I think that you could distinguish the player character a little more
.... you lose afew seconds at the start of a level, working out where you
start from.



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