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AP Guest
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Posted: Fri Jul 15, 2005 4:42 pm Post subject: Problem running game in applet |
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Hello, I am creating a simple shoot em up game which is similar to space
invaders. When the ship fires, it shoots a red line upwards. This is
achieved by moving an image one pixel at a time up the screen with a 3
milisecond gap (Thread.sleep(3)).
The game runs fine in appletviewer but I get problems when I actually try it
in the browser.
Whenever I try to run the program in the browser, the background does not
show. Also, as soon as the ship fires, it immediatly hits a target (unlike
in AppletViewer where there is always a 10 second gap from when the ship
fires until a target is hit).
These problems occur when using the MSJVM 5.0 Release 5.0.0.3805.
There are no problems when using Sun's JVM, however I need the program to
work using MSJVM.
I am compiling the code using JDK version 1.3.0_05.
Hope someone can help
--
AP
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Andrew Thompson Guest
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Posted: Fri Jul 15, 2005 11:03 pm Post subject: Re: Problem running game in applet |
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On Fri, 15 Jul 2005 17:42:34 +0100, AP wrote:
| Quote: | These problems occur when using the MSJVM 5.0 Release 5.0.0.3805.
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Because the MSVM loads faster than other VM's, it can
break fragile code that works on the others.
Steps to fix:-
- Check your console. (making sure you are not 'swallowing' exceptions
If you cannot fix it from console messages..
- Load the applet classes, (SHORT) source and image(s) to a
free site and give us the URL.
--
Andrew Thompson
physci.org 1point1c.org javasaver.com lensescapes.com athompson.info
LOADING....
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