 |
AppletTalk.com Java discussions newsgroups
|
| View previous topic :: View next topic |
| Author |
Message |
wallacept Guest
|
Posted: Sat Oct 28, 2006 3:23 am Post subject: NEED suggestions! |
|
|
SEEEE please! (in diagram->
http://static.flickr.com/91/279868029_856f884f8d_o.jpg)
here the description... of the game goes!
players
:computer
:me
shots: Each shot takes 3 gusts (for player)
fleet (each player has a fleet)
: ships standards
: door-avioes (T 5por2)
: couraçado (4)
: cruisers (3)
: torpedo-boat destroyers (2)
: submarines (1)
: "kitados ships" (K it marries extra) the kitados ships sao ships
standars with a k.
: To add Ni houses to each ship i, sum (Ni) =k
tray
: grate N (columns ", b, c,...") *N (lines "1,2,3,...");
(To define the size of the tray)
(Perhaps a ArrayList [] []...) :
It will have of being 2 trays:
: computer
: player
Summarizing the game it starts with a tray with 2 grates, one pra me
and another one pra the computer, I I put my fleet in the grate, at
least 1 ship each. In the other grate I go giving shots (each one has 3
gusts) and goes appearing notifications if I made right or not in the
ships of the adversario (that it is the computer). it gains who to lie
down below the fleet of the other. I find that already it is a good
description of what I intend to make. I wait only suggestions and tips,
therefore I want to learn and to apprehend! |
|
| Back to top |
|
 |
Andrew Thompson Guest
|
Posted: Sat Oct 28, 2006 7:11 am Post subject: Re: NEED suggestions! |
|
|
wallacept wrote:
| Quote: | SEEEE please!
....
...I wait only suggestions and tips,
therefore I want to learn and to apprehend!
|
Suggestions.
- Fix the sticky 'E' key
- Ask a question.
Andrew T. |
|
| Back to top |
|
 |
Rhino Guest
|
Posted: Thu Nov 02, 2006 12:24 am Post subject: Re: NEED suggestions! |
|
|
"wallacept" <wallacept (AT) gmail (DOT) com> wrote in message
news:1161987782.347674.248320 (AT) k70g2000cwa (DOT) googlegroups.com...
SEEEE please! (in diagram->
http://static.flickr.com/91/279868029_856f884f8d_o.jpg)
here the description... of the game goes!
players
:computer
:me
shots: Each shot takes 3 gusts (for player)
fleet (each player has a fleet)
: ships standards
: door-avioes (T 5por2)
: couraçado (4)
: cruisers (3)
: torpedo-boat destroyers (2)
: submarines (1)
: "kitados ships" (K it marries extra) the kitados ships sao ships
standars with a k.
: To add Ni houses to each ship i, sum (Ni) =k
tray
: grate N (columns ", b, c,...") *N (lines "1,2,3,...");
(To define the size of the tray)
(Perhaps a ArrayList [] []...) :
It will have of being 2 trays:
: computer
: player
Summarizing the game it starts with a tray with 2 grates, one pra me
and another one pra the computer, I I put my fleet in the grate, at
least 1 ship each. In the other grate I go giving shots (each one has 3
gusts) and goes appearing notifications if I made right or not in the
ships of the adversario (that it is the computer). it gains who to lie
down below the fleet of the other. I find that already it is a good
description of what I intend to make. I wait only suggestions and tips,
therefore I want to learn and to apprehend!
====================================
I'm going to guess that English is not your first language.
Frankly, I'm not sure what you are saying in some cases. For instance, you
talk about "gusts" in the paragraph on Shots. I'm not sure what you mean by
"gusts". Do you mean a series of shots? This is usually called a "salvo" in
English. How many shots make up a series of shots?
I'm even more confused about "grates". I think you may mean "grids", not
grates.
And what is a "pra"?
It's very hard to answer your questions when the question isn't clear.
--
Rhino |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|